Whitechapel S4

whitechapel_03

Our second outing into the unknown

Lexhag recently returned to Whitechapel for a second round of VFX, including virtually distorting 2D wood carving rostrum shots, creating CG moths and flies, eye replacement for a blind character, letter/sign removal and environment enhancement such as adding snow.

Extensive preparation was required for a the most challenging sequence of the series – a seamless fight sequence consisting of five individual cuts. For further detail, be sure to check out this case study document to understand how digital stitchery was employed.

Production Co: Carnival
Directors: Jon East / Daniel Nettheim
Producer: Patrick Schweitzer
VFX Supervisor: Alexis Haggar